---
title: "Inspector Reference"
description: "Find the controls for every editor inspector tab and selected timeline element."
canonical_url: "/docs/inspector-reference"
markdown_url: "/docs/inspector-reference.md"
---

# Inspector Reference

Find the controls for every editor inspector tab and selected timeline element.

Canonical URL: /docs/inspector-reference
Markdown URL: /docs/inspector-reference.md

The inspector is the right-side control area in the editor. It changes based on the active tab and the selected timeline or preview element.

## Background

Use Background to style the canvas behind the screen recording.

- Wallpaper, gradient, color, and image modes
- Generated wallpaper styles such as Soft Mesh, Organic Blobs, Folded Planes, Wavy Bands, and Rounded Shapes
- Palette and shape shuffle controls for generated wallpapers
- Linear and radial gradients with adjustable stops
- Blur, padding, rounded corners, and shadow
- Image import for custom backgrounds

Background settings are especially useful for Shorts, square posts, and demos where the captured source does not fill the final aspect ratio.

See [Backgrounds, Gradients, And Wallpapers](/docs/backgrounds-gradients-wallpapers) for the full background workflow.

## Screen

Use Screen for the main capture and timeline visibility.

- Lane Visibility toggles for tracks you want to show or hide while editing
- Preview details for source and playback context
- Clip Speed controls for selected screen, webcam, or audio clips
- Cursor segment details when cursor visibility items are selected
- Selected zoom or 3D punch controls when those timeline elements are active

Use speed changes for waiting, loading, repetitive typing, or other low-information moments. Keep important narration and UI interactions at normal speed unless the speed change is intentional.

## Camera

Use Camera for webcam presentation.

- Show or hide webcam picture-in-picture
- Adjust PiP size, shape, position, opacity, and corner radius
- Switch between normal background, background blur, person segmentation, and green screen
- Tune key color, strength, tolerance, edge softness, and spill reduction
- Add timeline layout segments when the webcam should move or change size over time

See [Webcam Backgrounds And Green Screen Keying](/docs/webcam-keying) for a deeper workflow.

## Audio

Use Audio for the project mix.

- Master volume and stereo/mono output
- Voice presets such as raw, podcast voice, clean voiceover, screencast, and interview
- Background music style, track, and volume
- Noise reduction, hum removal, de-ess, EQ, compressor, and loudness normalization

See [Audio And Background Polish](/docs/audio-background-polish) for mix guidance.

## Subtitles

Use Subtitles to generate and style captions.

- Transcribe or re-transcribe audio
- Edit subtitle text
- Choose style preset, font size, position, max width, text color, background, opacity, and corner radius
- Review subtitle segments against the timeline

See [Subtitles And Transcription](/docs/subtitles-transcription) for review and export advice.

## Cursor

Use Cursor to make pointer movement readable.

- Enable synthetic cursor rendering
- Adjust cursor scale
- Add cursor ring and click pulse
- Tune ring radius, width, and color
- Hide cursor after idle time

See [Cursor And Keyboard HUD](/docs/cursor-keyboard-hud) for presentation tips.

## Privacy

Use Privacy before anything is shared.

- Draw Rect for manual masks
- Auto Detect for credential-like text
- Blur or pixelate sensitive regions
- Tune intensity and padding
- Review manual and detected redactions
- Draw & Replace visible text with safer values
- Re-track replacements when source movement changes

See [Redaction And Text Replacement](/docs/redaction-text-replacement) for safety guidance.

## Overlays

Use Overlays for viewer guidance, imported assets, and project-level watermarking.

- Add title cards, lower thirds, callouts, code snippets, step counters, and spotlights
- Import PNG, JPEG, and SVG visual assets
- Choose, replace, or remove a PNG, JPEG, or TIFF watermark logo
- Toggle watermark rendering and adjust opacity
- Position the watermark in the preview or with X, Y, W, and H percentage fields
- Drag and resize overlay elements in the preview
- Set Start, Duration, and End for selected annotations and assets
- Adjust z-order and animations
- Save or reuse presets where available

See [Project Watermark](/docs/project-watermark) for persistent logo placement and [Overlays, Annotations, And Assets](/docs/overlays-annotations-assets) for exact timing and layout guidance.

## Keyboard

Use Keyboard to render keypresses during playback.

- Enable the keypress HUD
- Choose position and display mode
- Set hold time, scale, and opacity
- Use shortcut-focused display for command-heavy videos

The keyboard HUD is rendered into export when enabled.

## Animation

Use Animation for timeline motion and emphasis.

- Adjust global zoom smoothness
- Add zoom, pan, reframe, or 3D punch moments
- Tune tilt, depth, entry, and exit for 3D punch
- Use presets for subtle or dramatic emphasis
- Add spotlight emphasis for overlay-driven moments

See [Zoom, 3D Punch, And Animation](/docs/zoom-3d-punch-animation) for examples.

## Editor

The Editor tab appears when IDE context exists in the project.

- Review file, selection, view, switch, and cursor events
- Jump to recorded editor events
- Use context as a guide for zooms, annotations, and assistant prompts

See [VS Code-Family Extension Setup](/docs/extension-setup) for capture setup.

## Assistant

Use Assistant for review-first AI editing.

- Ask for timeline edits in natural language
- Generate smart trim and filler-word suggestions
- Review proposed actions before applying them
- Use clarification replies when the assistant needs a narrower instruction

See [AI-Assisted Editing And MCP](/docs/ai-assisted-editing) and [Agent API And MCP Setup](/docs/agent-api-mcp) for agent workflows.

## Sitemap

See the agent-readable sitemap at [/sitemap.md](/sitemap.md).
